1. All riders must assess the course for themselves. Riders must rely on their own judgment and assume all risks of participating.
2. All riders must attend the riders meeting.
3. Warm-up and jetting is available only in the jetting area.
4. No rider is allowed to carry gasoline except inside their machine's gasoline tank.
5. Rough riding will not be tolerated. Ramming, blocking, or any intentional contact made by one rider to another while on the course or in the facility may be cause for penalty. Unsportsmanlike-like conduct happening anywhere on the course, pit area, or check/scoring areas may result in the disqualification of the riders involved.
6. Due to safety concerns, pit bikes and golf carts will not be allowed.
7. Walking or bicycling the course the day before or morning of the race is allowed and encouraged. No motorized vehicles allowed.
8. All fueling must be made in the team's pit area. If a machine runs of out gas the ATV must be towed by a staff tow unit back to the team's pit area. Only the three team riders will be allowed to push their ATV back to their pit area - they shall receive no help from anyone other than their own rider teammates and track-side officials. The ATV must be pushed in the direction of the track - shortcuts to the pits will be allowed. Any ATV that was not entered in the race event will not be permitted on the course. ONLY appointed officials can tow disabled race machines back to the pits. Teams being towed to their pits will not pass through scoring -- therefore that lap will not be credited to their score. Teams being towed in to their pit area will not be permitted to re-enter the course in the spot that they broke down. Teams must continue on from their pits in the direction of the track only.
9. All mechanical changes and rider equipment changes (such as goggles) must be
performed in the pits. If the rider's ATV breaks down on the track, only the
riding members of their team are permitted to work on their team's ATV while it
is on the track.
10. There will be a speed limit in Pit Lane. This will be adressed at the
riders meeting.
Riders should use extreme caution when entering or exiting their pit area.
Riders always have the right-a-way. Racers leaving their pit area must yield to
approaching riders.
11. Rule violators will be given penalty infractions. A list of infraction and
their assigned penalties will be provided at sign in. Penalties shall be
assessed at the discretion of the official based upon the severity of the
offense.
12. All machines are subject to post race inspections.
Teams:
1. Teams consist of 1-3 riders. All riders will share
the same 4-wheeled ATV.
2. Riders must be 16 years of age in order to participate on any adult team. Youth class riders must be age 13-15.
3. Teams will switch riders as many or few times as they wish throughout the
race. Teams can only change riders in their designated pit area unless a rider
is injured on the track and unable to continue, then and only then, can a
riding teammate take over from that point. The referee will then determine if
the injured rider can resume as a rider for their team in later laps.
4. Teams can have as many crew members and mechanics as they wish. Mechanics
cannot work on their team's machine unless they are in their pit area. Only
riders are permitted to work on machines along the track. Riders can use only
the tools that they carry with them.
5. A team being towed into the pits will not be scored for the lap that they
did not finish under the ATV's own power. Riders and or rider teammates close
enough to the finish line may push their ATV to the scoring area and count that
lap as long as their lap time is longer than their average lap time.
6. Riders are responsible for the actions of their entire pit crew.
Equipment:
1. Teams may
race any ATV desired. There will be no displacement limit.
2. Nerf bars and bumpers are optional but recommended.
3. Due to numerous teams that do not have proper working tether cords, we will
no longer enforce their use as a rule. We do however encourage kill switches
for safety reasons.
4. There is no width specification.
5. Machines must have silencers. The legal sound level is 104 db's. Referee has
final discretion.
6. A tech inspection will be conducted to every entry.
7. All ATVs must be
equipped with at least one headlight for the second half of the final session.
Tail lights are optional if glow stick (provided) is attached and working
properly. Additional glow sticks will be on sale at the event.
8. ATVs must have at
least three number- plates on the machine. A front bumper plastic number plate
and rear bumper plastic number plate are mandatory. Teams will be responsible
for their own colored number plate backgrounds based on their respected class.
Colored backgrounds will be for sale at the event.
9. The same
frame/chassis must be used in both sessions of the race. Frames will be marked
at tech. Teams may replace any component as well as the entire motor if
necessary, but must do so while the race is in progress. Riders will ride
directly from the finish line to the impound area.
10. Welding will
be permitted in the pits only.
11. Radios are allowed
between pit crew members and riders.
12. Horns are permitted
in the pro and A class only. Air horns will be prohibited. Horn legal sound
level is 104db's. Referee has final discretion.
13. No sharp or
protruding objects area allowed anywhere on the ATV. Referee has final
discretion.
Course:
1. Any time a rider
leaves the course for any reason he must re-enter the course at the same spot
he originally exited in order to be scored for that lap.
2. All riders must remain within 25 feet of the marked course. The course will
be marked with arrows. Anytime double arrows are posted on both sides of the
course, riders must stay between the arrows. Markers may also include any
device placed along the trail to help guide riders, including: ribbons, signs,
stakes, hay bales, barrels, tires, etc. Course cutting may result in
disqualification. Referee has final discretion.
3. Any rider encountering a traffic jam or bottleneck along the course shall be
allowed to go no more than 25 feet off the course to get around the bottleneck
only. However, the rider must re- enter the course as soon as possible, and
upon approaching this section the next lap, must ride the original arrowed
section if the track is clear. If these marking devices are knocked down,
riders should stay on the original marked course. Short cutting in these areas
could result in penalty. A "bottleneck" is a section of the track that becomes
impassable due to riders falling or getting stuck.
Starting and Scoring Procedures:
1. The event uses a LeMans style start. All classes
will start at the same time.
2. Riders will line up in their assigned starting positions which are posted at
the starting area. These positions are randomly pulled via computer for the
first session.
3. The following class order will be closest to the first turn; Pro, A, +30,
B, Industry then Utility, Youth.
4. Each team's ATV will be issued a scoring transponder at Tech Inspection.
5. Any team that misses the start of the first session must enter the race
course at the starting line and complete the start chute staying within the
markings.
6. A one minute signal will be displayed as well as a 10 second signal. The
start signal will be gun fire.
7. Only team's completed laps will be brought forward into the second session.
The team with the most laps at the end of both sessions will win. If two or
more teams are on the current lap at the end of the second session the team
leading that lap will win the race.
8. All ATVs will be sent directly to impound where they will be guarded from
any contact in between the two (6) hour sessions. Riders will have two minutes
to access their ATV before they have to leave the impound area. No one will
allowed in the impound area - no exceptions! Teams not taking the first session
checkered flag will have ten minutes from the time the checkered flag waved to
get their team's machine into the impound area. Riders must park in their
assigned numbered starting spots. Note: All ATVs must be impounded in order to
be eligible for the second session! All ATVs will then be position for the
second session start by our staff. The second session starting order will be
determined by the order riders come through the finish of session number one.
9. Teams that need to make repairs directly after the start of the second
session can either push their ATV or arrange a staff appointed tow back to
their pit area. Riding the ATV beyond track boundaries is considered cutting
the course and therefore subject to penalty. These riders cannot attempt to
push their ATV to their pit area until all riders have passed.
10. Flags: Yellow: No passing use caution. Red: Stop and slowly report to
impound area in a single file line. Black: See official. White with Red Cross:
No passing look for EMS on track.
11. The official clock will be displayed at the scoring area. This is where the
official time of the event will come from.
Rule Infractions and their Penalties:
1. If an ATV
is towed in that lap does not count. A rider may push the ATV across the finish
if they have completed the full lap without a tow.
2. If a rider is given illegal help during a lap, they will be penalized a
minimum of 1 lap.
3. If a rider is caught cutting the course, their team will be penalized 10
laps for each time that they cut the course. As defined in the 12 Hours of ATV
America rulebook, all riders must remain within 25 feet of the marked course.
Anytime double arrows are posted on both sides of the course, riders must stay
between the arrows. Markers may also include any device placed along the trail
to help guide riders, including: ribbons, signs, stakes, hay bales, barrels,
tires, etc.
4. All rider changes, fueling, and changing of equipment such as: goggles,
lights, tires, etc. must be done in the team's pit area. 1 lap penalty
5. Ramming, blocking, or intentional contact is cause for a 1 lap penalty.
6. If the light or lights fail during a lap, the quad can complete that lap,
but cannot start the next lap if the lights are not working. The quad will be
given a black flag on the next lap.
7. At night the ATV must have either a working taillight and/or glow stick at
all times. If neither is present and working during night racing, the team will
be stopped until the glow stick and/or taillight is attached and working. If a
rider false starts at the start of either session a 1 lap penalty will be
subtracted from the team's overall total of laps.
8. At the end of the 1st session the rider will have a maximum of 15 minutes
after the checkered flag is waved in order for that lap to be counted. If an
ATV is being worked on in the pit area, the team will have 6 hours and 15
minutes after the start of the 1st session to get the ATV to the impound area.
After this time period has expired a penalty of 1 lap for every minute of
tardiness will be subtracted from the team's total laps. If the ATV is broken
down on the course and is being towed in, the time limit does not apply.
9. Upon receiving the 1st session checkered flag, all riders must report
directly to the impound area. Riders cannot come to a complete stop in route to
the impound area. Absolutely no changes to the ATV can be made at this time.
Rule violators will receive a minimum of a 1 lap penalty.
10. ATVs that need to be repaired directly after the start of the 2nd session
may be pushed back to the team's pit area. The team's rider can then start the
second session from the pit area instead of the start area.
11. Yellow flags mean there is a problem ahead on the track in that area. No
passing until you have passed the incident that caused the yellow flag. There
will be a 1 lap penalty for violators.
12. Teams are responsible for the actions of their entire pit crew. Aggressive
behavior, rude gestures, or insults towards and race officer, between 2 riders,
or between a rider and a team member will result is as much as a 10 lap penalty
and /or disqualification.
13. If a team is found to have switched ATVs during the event that team will be
disqualified.